﻿namespace iTManager
{
    public class iTween_UpdateAndLate : iTween_Update
    {
        void LateUpdate()
        {
            if (isRunning)
            {
                if (type == "move" || type == "shake" || type == "punch")
                {
                    LookUpdate(gameObject, tweenArguments);
                }
            }
        }
    }
}
